Friday, April 11, 2014

New episode of Lost Agency Archives

We've launched episode one of our Lost Agency Archives podcast. We're on iTunes, so be sure and subscribe there and drop us a stellar rating!

In other news, the Wayfarer Kickstarter campaign is trucking past its goal, and we're all extremely grateful for your continued support. There's a full week left to go, so if you know other tabletop gamers, spread the word!

Wednesday, April 9, 2014

We've passed the goal! We have a podcast! We like exclamation points!

Well, as of today, we've officially reached our Kickstarter goal.  Wanna know what kind of overachievers we are?  We reached it twice!  Okay, that wasn't our doing - someone cancelled their pledge and knocked us back, but someone else pushed us back over the line - but we still are over our goal and therefore preparing the first volume of our Wayfarer codex to send to the printer.  Yay!

But wait, is that it?  Hell no.  We've got news coming out our ears.  We've been working on a bundle of new designs for printing.  We've got a new Twitter handle.  Our artists are continuing to work on new pieces that we'll be able to add to the book when we get some additional bids.

And, perhaps most exciting, we've posted our own gaming sessions as our very own podcast.  The Lost Agency Archives is available here on our site.

Wednesday, April 2, 2014

Updates - Maker Faire and Kickstarter

Thanks to all for making our first Seattle Mini Maker Faire a resounding success. Although we know why it's defined as "mini," it sure seemed huge and exciting to our little team. We had a blast meeting y'all and talking about Ill Gotten Games' projects.

We've drawn names for the two copies of Pocket-Tactics we were raffling off at the event. If you didn't get an email asking for your address, we're sorry. However, we still have copies for sale on our Etsy site, so certainly check that out or print your own. We'd love to hear your input as you play the game with everyone you know!

Our Kickstarter is kicking along at a decent clip. As of today, we're 79% funded, with 16 days to go. Not too shabby, right? We'd love to exceed the goal so we can get extra books printed, add more art, etc., so please consider pledging if you haven't already. There are some awesome rewards still available, including some of Arian's 3D printed miniatures that you got to see at the event.

If you hear of other events locally that you think would be a good match for what we do, or if you know of a shop in your community who would be interested in a presentation of one of our games, let us know.  We'd love to hear from you!

Thursday, March 20, 2014

Kickstarting Wayfarer!

Introducing the Wayfarer Kickstarter campaign! This is Ill Gotten Games' first foray into a commercial endeavor, and its a project that's been cooking for over 10 years now. If you're a fan of tabletop RPGs or you just want to support us, head on over and check it out!

Introducing the Wayfarer Kickstarter campaign! This is Ill Gotten Games' first foray into a commercial endeavor, and it's a project that's been cooking for over 10 years now. If you're a fan of tabletop RPGs or you just want to support us, head on over and check it out!


Also, if you're in the greater Seattle area this weekend, swing by our booth at the Seattle Mini Makerfaire at the EMP! We'll be there to talk Wayfarer, Pocket-Tactics, and all things IGG!

Thursday, March 13, 2014

We'll be at Seattle Mini Maker Faire!

Oh, there's so much to tell! We're prepping to launch our very first Kickstarter. No, not Pocket-Tactics - we're still figuring out the best way deal with the manufacturing headache. We're launching Wayfarer, our tabletop RPG system, powered by our Continuum Narrative Engine.

Oh. My. Gods. This has been in the works for years!

Wanna come talk to us about our creations? We've got a booth at Seattle Mini Maker Faire on March 22 and 23. We'll be chatting incessantly, showing off (and playing) Pocket-Tactics, talking up Wayfarer, displaying our 3d printed creations, and surrounding ourselves with crazy Maker creativity. The event is at the EMP, 10am to 5pm on both Saturday and Sunday.

We'll be raffling off some cool prizes, so come say hello and see what we do and see why you should pledge support to all things Ill Gotten Games. (Shameless plug for the Kickstarter campaign. Sorry.)

Saturday, October 26, 2013

What an honor!

So, it's hard to have a blog where we talk about our adventures where we don't feel like we're just tooting our own horns.  I mean, we're not walking around with huge egos or anything, but sometimes accolades just fall in our laps and this is our place to talk about them.  So let's just say this...

It's an HONOR for Arian to have been invited to be a guest speaker today at the Microsoft Store at University Village in Seattle.  Makerbot sought him out to be a presenter and he's bringing some of his amazing 3D printed designs.  We hope to see you there, 5 to 7pm!

Oh, and he will have his newest printed marvel there, Baby's First Mace.  It's just too damn cute.

Sunday, April 21, 2013

We Went to Hackathon!

It's been a while since we've posted, but it's certainly not because we haven't had anything going on.  We've been BUSY.  There are now 16 factions of Pocket-Tactics, not including a few redesigns lately.  Context is another new game Arian created, a word game this time.  Jeremy and I had a beautiful baby girl, who keeps our hands full and us entertained.  And that's not to mention the hours and hours of development that's been going into three different versions of Continuum - the Continuum Adventure Engine, Continuum Mini, and Continuum Narrative Engine.  More on all of those soon.

But the big news is that Arian traveled across the country and got to participate in Hackathon at MakerBot Headquarters in Brooklyn, NY.  Holy hell. He got to see rooms filled with MakerBot printers while meeting 3D printing enthusiasts across the country who have actually played Pocket-Tactics.  So cool.

Arian's team came in second for the competition at the Hackathon.

He came home inspired and has been pounding out the codex work ever since.  We're still exploring options for printing Pocket-Tactics in a more cost-effective way, but in the meantime there are so many other projects nearing completion.

For more timely updates, be sure you friend Ill Gotten Games on Facebook!